The Exploding Donkey Company is a small group located in southeastern Wisconsin focused on creating value for people with creative aspirations.
We like to play peoples' games and provide constructive feedback, and assist other developers as much as possible.
EDCo. also develops original video games.
Original Near-Future Sci-Fi Single & Multi-player Real-Time Strategy Game
The largest undertaking to-date for the Exploding Donkey Company, Crisis Commander promises to bring a breath of fresh air to the RTS world. Crisis Commander puts you in charge of various factions inside of rapidly deteriorating situations.
When all else fails...
In Crisis Commander, your job is not to order around the top brass... until they get themselves in trouble. When a plan fails, they must call YOU to fix it. Play through both sides of an extensive and unpredictable singleplayer campaign filled with plane crashes, covert operations, hostage situations, terrorist threats, lost units, and, of course, full-frontal invasions.
Close and Personal
Crisis Commander focuses on small-unit tactics and encourages making the most out of your units. No two units are the same.
Base Building
The longtime staple of the RTS genre is featured in full force, with many innovative structures and ulimited layouts. The game also has a unique take on resources, with a highly objective-based method of funding.
Six Tech Trees
Six primary factions oppose or complement each other, and each one has a 100% unique tech tree and encourages a different style of play.
Cooperative & Competitive Multiplayer
Multiplayer features tons of maps and customizable options to recreate any kind of scenario. Experience competitive asymmetrical missions, customizable to adjust difficulty for each player involved. Beyond Competitive maps, Crisis Commander also features many multiplayer co-op missions where two or more players will have to work together to achieve their objective.
Full Game Soundtrack
Crisis Commander will feature a massive original soundtrack that will be well over 20 songs in length. Composed by Erick Seiler and influenced by the fantastic soundtracks of RTS games of the past, the soundtrack will feature songs for all kinds of different tones and contexts, done in a style that is an inspirational mix of electronic orchestral, synthwave, and alt. rock.
Streetfight Flyer (Demo) • Erick Seiler (© 2025)
1-Bit Point-and-Click Puzzle Analog Horror Game
(1-BIT JAM #5 entry)
A game made to look and feel 1-bit, this one-week-game cleverly uses color palette inversions and 1-bit tricks to demonstrate how much you are losing your mind!
You are snowed in to your woodland cabin and you are starting to get paranoid as the wind outside creates a cacophony of eerie sounds and the shadows dance in the corners.
Search your cabin for your lost phone and get on the line with someone, anyone, before you lose it!
Frantic Hide-And-Seek Campy Horror Game
(Brackeys Game Jam 2024 entry)
In EDCo.'s first game-jam game, play through a fast-paced home-invasion nightmare scenario.
Alone and up late at night, you discover that the craziest guy you know, known as 'JJ', is planning to make an appearance at your house in two minutes.
With no time to lose, you must scramble around your house to shut off lights, remove evidence, and hide yourself to make him think you are not home.
Chaotic & Complex Campy Horror Spy Game
(Considered a Demo) EDCo.'s first published game ever, a demo of three complete floors. You are a secret agent, the best agent that SMOIC has, and you have been sent to the intergalactic headquarters of the legendary Universal Destruction Corp. Everything seems to be against you and nothing makes sense in an infinite corporate office building filled with murderous pyschos, interns, guards, arbitrary rules, and valuable intellectual properties.
Not Quite Analog Horror
In the Game that is Called X, your mission is to collect and recover tapes and CD's from the UD Corp. Your mysterious inside informant, Eustice, tells you not to watch any of them.
Lots of Items
Hidden in rooms, given as rewards, purchased from vending machines, there are many useful items that can be used (and abused) to great effect. 50. Caliber handguns, lever-action rifles, energy drinks, wooden buckets of lava, amnesia gas, amnesia gas, amnesia gas, and straws are only some of the inventory on hand.